v1.5.10
- Fixed a crash when deleting a ZibraVDB actor via Blueprint.
- Fixed occasional ZibraVDB bounds corruption in MRQ output and other cases.
- Fixed incorrect warning about different voxel sizes.
v1.5.8
- Fixed volume clipping when the camera is close to the volume.
- Fixed issue when reimport doesn't immediately refresh the effect in the viewport.
- Fixed reflection mesh selector not seeing meshes from another sublevel.
- Fixed blueprint crash when setting ZibraVDB volume asset.
v1.5.6
- New projected shadows from volume based on the Light Function Material approach.
- Added support for tags and layers on the ZibraVDB actor.
- Added option to activate plugin using
ZIBRAVDB_UNREAL_LICENSE_KEY and ZIBRAVDB_UNREAL_LICENSE_SERVER ENV variables.
- Drag & drop of VDB files into a Content Browser now triggers the ZibraVDB import process.
- Fixed constant frame invalidation when using Path Tracer that caused tracing to start over.
v1.5.3
- Improved quality of volume ambient occlusion.
- Added rect lights support.
- Added point light radius support.
- Added first-person renderer support.