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Zibra Effects

Zibra Liquid

Liquid emitters are used for emitting liquid, if you want to spawn liquid you need these.

When you first create Zibra Liquid, the Emitter is automatically created and added to it. If you don’t need additional ones you can skip adding additional emitters and go right to Emitter parameters

Adding Emitter

  1. Right click in Hierarchy, and select “Zibra Liquid -> Emitter”

    Note that if you right click specifically on your liquid object you can skip step 2

    https://lh7-us.googleusercontent.com/y7cFGR44LqPXvW7IadWYNBI83wMivPbwcb2LfQX1muQPz6dLbs4ENCTtOHTFWUTFlfo4p3u2felm58L5vSFx6eJ-6HV-GtlseuHorKiWfE9hZ2wPPpkqh8ysD6GHZj0we-oHuiHIiK__ffZFpja9tTU

Open Inspector for your liquid object, and press the Add button in the list of manipulators to add. You can also use the Add all button to add all manipulators to your liquid instance.

You may also need to expand the list of colliders to add by pressing the “Add Manipulators” button first.

https://lh7-us.googleusercontent.com/Qcl7pqirtqVUQwTvj3sQ6nMm3bnGragUA-i86mvUiSUkX6y4IyMPDpA9IIA9WkIOZccJ6F8JCogmpdGPk2A5D_0h9oCXVorjtghVofa4ZFXnQZhXD2JbuUERwYCyeeum5xueeD2Xq0iOxbB4rsjIimY

Emitter parameters