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Zibra Effects

Zibra Liquid

Force fields are used to apply force to liquid in a specific way, and in a specific region. You can for example use force fields to create radial gravity, to use instead of the default vector one. Or you can create a fountain by putting a force field that pushes liquid up in the body of water.

Adding Force Field

  1. Right click in Hierarchy, and select “Zibra Liquid -> Force Field”

    Note that if you right click specifically on your liquid object you can skip step 2

    https://lh7-us.googleusercontent.com/5YoaV2jk_TG4O_9Gha-E6mPZISSg4luoXy5dV2S9qEjDnSbEX934XdpTOCSUC-AoV6xAWOFMiTOjhSVaiORxm1QqIS-v4vnJMSzG7SFgr_psolLSN_OGxr10vti6umtzYVy7OgNBh3H2o6-hDGZmm_A

  2. Open Inspector for your liquid object, and press the Add button in the list of manipulators to add. You can also use the Add all button to add all manipulators to your liquid instance.

    You may also need to expand the list of colliders to add by pressing the “Add Manipulators” button first.

    https://lh7-us.googleusercontent.com/e-kAL3wR_ZfA_DP79TzabfpyWXulXAFS5kMkvUd0RInuDHhoq06DDz4JDWvR7vhTItSB5DjBkNzd__aZwCk-6Y77fJNdV_NLr9MAxh2s8UQfARNCqKfF_xa3TLrEt0lqeiK9xGvc4P4UcbCUGgkxcVs

Force Field parameters