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Force fields are used to apply force to liquid in a specific way, and in a specific region. You can for example use force fields to create radial gravity, to use instead of the default vector one. Or you can create a fountain by putting a force field that pushes liquid up in the body of water.
Right click in Hierarchy, and select “Zibra Liquid -> Force Field”
Note that if you right click specifically on your liquid object you can skip step 2
Open Inspector for your liquid object, and press the Add button in the list of manipulators to add. You can also use the Add all button to add all manipulators to your liquid instance.
You may also need to expand the list of colliders to add by pressing the “Add Manipulators” button first.
Type
Configures how Force Field applies force to liquid.
Radial - pushes or pulls liquid towards the Force Field.
Directional - pushes liquid in a specified direction.
Swirl - creates a whirlpool force around the Force Field.
In the case of the Directional and Radial settings, the direction can be adjusted by rotating the Force Field.
Strength
Configures how strong the strength of the force applied by Force Field will be. Can be negative to reverse direction. (For radial type, positive force is pulling, and negative is pushing)
Distance decay
Configures how fast the force strength decays with the distance from the Force Field.
Distance Offset
Offset for distance to surface. That offset will be applied for purposes of calculating Distance decay.
Disable Force Inside
Enable to disable applying force to the liquid inside force field.
Force Direction
Direction of the force applied by force field. Only used if Force Field’s Type is Directional.