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Zibra Effects

Zibra Smoke & Fire

Emitter for Effect Particles. Effect Particles do not affect main Smoke & Fire simulation, and are simulated separately, but they are moved based on the main simulation.

Adding Particle Emitter

  1. Right click in Hierarchy, and select “Zibra Smoke And Fire -> Particle Emitter”.

    Note that if you right click specifically on your Smoke And Fire object, as shown on the screenshot, you can skip step 2.

    Adding Particle Emitter .png

  2. Open Inspector for your Smoke And Fire object, and press the Add button in the list of manipulators to add. You can also use the Add all button to add all manipulators to your Smoke And Fire instance.

    You may also need to expand the list of colliders to add by pressing the “Add Manipulators” button first.

    Add Manipulators5.png

Particle Emitter parameters