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Zibra Effects

Zibra Liquid

Species modifiers are used to change species of liquid particles. You can for example use it to change color of the liquid, invert gravity, or change any other parameter that can be configured per species.

Adding Species Modifier

  1. Right click in Hierarchy, and select “Zibra Liquid -> Force Field”

    Note that if you right click specifically on your liquid object you can skip step 2

    https://lh7-us.googleusercontent.com/xSodCm2GIFl-ISEviX0oqjqXpgjYV1cs9PJ9lALkl0Cx0o0qVW6Hcd1j_D0BEW2TaWPHROEgH-JAx2X02Qg1m0gY8mFZknGAP5Sw8ThkjJpcDomjJC3ra1xvfc5Jf9HYrReg78BRKAhLVSy3BI9gAtA

  2. Open Inspector for your liquid object, and press the Add button in the list of manipulators to add. You can also use the Add all button to add all manipulators to your liquid instance.

    You may also need to expand the list of colliders to add by pressing the “Add Manipulators” button first.

    https://lh7-us.googleusercontent.com/f9LBBmMpF3xdIDYsp6tw-As5KLP7JFb1kNBIxpGcUMziJ_2yaMLP3JLpMLAQGdJqpUtJL0sopEOKgJfbFIiq2RbguEA1Zlhv1aI6VN27EN7c4Bt4kOjq4caS7e19LrlNAq9IAN95xOwQon8DXDs2cJg

Species Modifier parameters