Go back to documentation on product:

Zibra Effects

Zibra Smoke & Fire

Void

Voids are used to remove Smoke and/or Fuel. You don’t necessarily need to remove them manually, and just set up smoke/fuel to dissipate. Also, Voids can create negative pressure, pulling smoke/fuel inside.

Adding Void

  1. Right click in Hierarchy, and select “Zibra Smoke And Fire -> Void”.

    Note that if you right click specifically on your Smoke And Fire object, as shown on the screenshot, you can skip step 2.

    https://lh7-us.googleusercontent.com/NadLnRIWjwsddmBOYe49UxP0UXFLGH0p_u0B1DrqGxGUD__DhelsJBFtCiVxZ9oyawiG_xObMuZMZOCFBI8Lcak9EbJCTatGVQod8RW3IrX8Flel28J9tlfBmH8lu1DhwWUnWJSWVm-cDfsrrLDOSwQ

  2. Open Inspector for your Smoke And Fire object, and press the Add button in the list of manipulators to add. You can also use the Add all button to add all manipulators to your Smoke And Fire instance.

    You may also need to expand the list of colliders to add by pressing the “Add Manipulators” button first.

    https://lh7-us.googleusercontent.com/aRf5_HrjprHEglzNiXemryfADCriuKpRaoKGsX6oLL0FTxxYr3Bbtsoo4CokD3VIq-EVLSUPRPPAMMo-QEft0lO_lk7g3SGfQP-N5fBbs0bx-VkxreNPJI_qVN0_WHCjHAMvz2jFxQ3ve5S_bX1npqk

Void parameters